TITLE

Games fuel violence

PUB. DATE
March 2019
SOURCE
Daily Mail;3/13/2019, p54
SOURCE TYPE
Newspaper
DOC. TYPE
Article
ABSTRACT
HOW I agree with Roy Glass (Letters) who asks the question: 'Could violent computer games be a factor in the rise in knife crime?' As a retired primary teacher, I noticed in the final 12 years of my teaching career how children as young as eight were playing violent computer games at home with an age guidance of 15-plus. They would discuss among friends how many soldiers they had killed the previous evening. There must be more specific warnings on these violent games.
ACCESSION #
135255494

 

Related Articles

  • Video games and spiritual momentum. Ward-Bailey, Jeff // Christian Science Monitor;3/19/2012, pN.PAG 

    Video games have been characterized at times as either mindless time wasters or as fuel for real-world violence. But I think the real story goes deeper than that.

  • Feudball in the windy city. Glastris, P. // U.S. News & World Report;7/22/91, Vol. 111 Issue 4, p12 

    Comments on the large population of Serbs and Croats in Chicago, and details their only contact--the soccer field. The soccer rivalry fueled by history; Religion fuels the rivalry; Serbs forfeit the season's final scheduled game against the Croats rather than risk more violence.

  • FUEL PC. James, Dave // Australian PC User;Sep2009, Vol. 21 Issue 9, p117 

    The article reviews the video game Fuel.

  • FUEL. Polak, Roger // Street Machine;Aug2009, Vol. 29 Issue 8, p151 

    The article reviews the video game Fuel.

  • GAMES: FUEL.  // Discover;Jul/Aug2009, Vol. 30 Issue 7, p18 

    The article reviews the video game Fuel.

  • Learning the tricks of 'Arry's trade.  // Precision Marketing;1/10/2003, Vol. 15 Issue 14, p44 

    Comments on the Playstation 2 game known as The Getaway. Predominance of violence in the game; Sony's move to reprogram the game to lessen the violence.

  • Bang! Bang! You're Dead.  // Winner;Nov2002, Vol. 46 Issue 3, p8 

    Presents a survey on video game violence and addictions.

  • Are Video Games Too Violent? Hernandez, Christopher; Hummel, Sarah A. // Scholastic News -- Edition 4;1/17/2003, Vol. 65 Issue 14, p7 

    Presents opposing views on violence in video games.

  • A noble experiment. Cosh, Colby // Report / Newsmagazine (Alberta Edition);04/30/2001, Vol. 28 Issue 9, p47 

    Focuses on Christian computer video games created by Medford, Oregon-based N'Lightning Software Development. How the game titled Catechumen is designed to be a pop culture artifact that provides a respite from, and a replacement for, violence, sex and paganism; Opinion that Christian video game...

  • A noble experiment. Cosh, Colby // Report / Newsmagazine (National Edition);04/30/2001, Vol. 28 Issue 9, p47 

    Focuses on Christian computer video games created by Medford, Oregon-based N'Lightning Software Development. How the game titled Catechumen is designed to be a pop culture artifact that provides a respite from, and a replacement for, violence, sex and paganism; Opinion that Christian video game...

Share

Read the Article

Courtesy of THE LIBRARY OF VIRGINIA

Sorry, but this item is not currently available from your library.

Try another library?
Sign out of this library

Other Topics